BaseCombatAIComponent
Column |
Type |
---|---|
id |
INTEGER |
behaviorType |
INTEGER |
combatRoundLength |
FLOAT |
combatRole |
INTEGER |
minRoundLength |
FLOAT |
maxRoundLength |
FLOAT |
tetherSpeed |
FLOAT |
pursuitSpeed |
FLOAT |
combatStartDelay |
FLOAT |
softTetherRadius |
FLOAT |
hardTetherRadius |
FLOAT |
spawnTimer |
FLOAT |
tetherEffectID |
INTEGER |
ignoreMediator |
BOOLEAN |
aggroRadius |
FLOAT |
ignoreStatReset |
BOOLEAN |
ignoreParent |
BOOLEAN |
256 Slots